sambsp's repositories
The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
gainput
Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
single_file_libs
List of single-file C/C++ libraries.
fnv1a
FNV-1a non-cryptographic hash function
nakama
Distributed server for social and realtime games and apps.
plywood
The Plywood C++ Framework
webgl-fundamentals
WebGL lessons that start with the basics
entityx
EntityX - A fast, type-safe C++ Entity-Component system
thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Filters4Processing
Useful GLSL filters adapted for Processing
tensorflow-ue4
TensorFlow plugin for Unreal Engine 4
UE4-BYGRichText
Rich text library supporting customizable Markdown formatting
rayrender
A pathtracer for R. Build and render complex scenes directly from R, with no external dependencies.
crest
An advanced ocean system implemented in Unity3D
entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
os-tutorial
How to create an OS from scratch
UnrealImageCapture
A small tutorial repository on capturing images with semantic annotation from UnrealEngine to disk.
VictoryPlugin
Rama's Victory BP Plugin
OpenRPG_Stats
A powerful stats, attributes, leveling system and much more for Unreal Engine 4!
Unity-Programming-Patterns
A collection of programming patterns in Unity with examples when to use them. These are primarily from the book "Game Programming Patterns," but translated from C++ to C#
ue4-uitween
Unreal 4 UMG UI tweening plugin in C++
tokenizer
.NET Tokenization Library
superpower
A C# parser construction toolkit with high-quality error reporting
lent
the Donald Trump of the ECS libraries
better-unity-webgl-template
A better default template for Unity WebGL