sambsp's repositories
glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
RmlUi
RmlUi - The HTML/CSS User Interface library evolved
BetterFolderBrowser
A .NET component library that delivers a better folder-browsing and selection experience.
GPU-Raytracer
GPU Raytracer from scratch in C++/CUDA
ImageSharp
:camera: A modern, cross-platform, 2D Graphics library for .NET
magick
Magic, madness, heaven, sin
inih
Simple .INI file parser in C, good for embedded systems
tinyrenderer
A brief computer graphics / rendering course
UEViewer
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
lightmapper
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
LumixEngine
3D C++ Game Engine - yet another open source game engine
fftWater
Ocean simulation based on the paper of Jerry Tessendorf: Simulating Ocean Water
vulkan-game-editor
A 2D game editor written in C++ using Vulkan and the QT framework.
WatsonWebserver
Watson is the fastest, easiest way to build scalable RESTful web servers and services in C#.
NetCoreServer
Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Brunetons-Ocean
Brunetons ocean in Unity
PBR
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
FlowGraph
Design-agnostic node system for scripting game’s flow in Unreal Engine
awesome-entity-component-system
:sunglasses: A curated list of Entity-Component-System (ECS) libraries and resources
u3m
Unified 3D Material (U3M)
tutorial-pathfinding
In this tutorial, we will implement a generic pathfinder in Unity using C#. We will approach the tutorial from a basic 2D grid-based pathfinding to a more robust generic pathfinder that we can use for a graph-based data structure. We will then apply our pathfinder to a variety of pathfinding problems.
jsoncons
A C++, header-only library for constructing JSON and JSON-like data formats, with JSON Pointer, JSON Patch, JSON Schema, JSONPath, JMESPath, CSV, MessagePack, CBOR, BSON, UBJSON
taskflow
A General-purpose Parallel and Heterogeneous Task Programming System
ini-parser
Read/Write an INI file the easy way!
SPUD
Steve's Persistent Unreal Data library
cereal
A C++11 library for serialization
ShaderExpressionParser
Parse expressions