sambsp's repositories

glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

License:ZlibStargazers:0Issues:0Issues:0

RmlUi

RmlUi - The HTML/CSS User Interface library evolved

License:MITStargazers:0Issues:0Issues:0

BetterFolderBrowser

A .NET component library that delivers a better folder-browsing and selection experience.

Stargazers:0Issues:0Issues:0

GPU-Raytracer

GPU Raytracer from scratch in C++/CUDA

License:MITStargazers:0Issues:0Issues:0

ImageSharp

:camera: A modern, cross-platform, 2D Graphics library for .NET

License:Apache-2.0Stargazers:0Issues:0Issues:0

magick

Magic, madness, heaven, sin

License:NOASSERTIONStargazers:0Issues:0Issues:0

inih

Simple .INI file parser in C, good for embedded systems

License:NOASSERTIONStargazers:0Issues:0Issues:0

tinyrenderer

A brief computer graphics / rendering course

License:NOASSERTIONStargazers:0Issues:0Issues:0

UEViewer

Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).

License:MITStargazers:0Issues:0Issues:0

lightmapper

A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!

Stargazers:0Issues:0Issues:0

LumixEngine

3D C++ Game Engine - yet another open source game engine

License:MITStargazers:0Issues:0Issues:0

fftWater

Ocean simulation based on the paper of Jerry Tessendorf: Simulating Ocean Water

Stargazers:0Issues:0Issues:0

vulkan-game-editor

A 2D game editor written in C++ using Vulkan and the QT framework.

License:GPL-3.0Stargazers:0Issues:0Issues:0

Syndra

3D Game Engine/Renderer

License:Apache-2.0Stargazers:1Issues:0Issues:0
Stargazers:0Issues:0Issues:0

WatsonWebserver

Watson is the fastest, easiest way to build scalable RESTful web servers and services in C#.

License:MITStargazers:0Issues:0Issues:0

NetCoreServer

Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

License:MITStargazers:0Issues:0Issues:0

Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

License:MITStargazers:0Issues:0Issues:0

Brunetons-Ocean

Brunetons ocean in Unity

License:MITStargazers:0Issues:0Issues:0

PBR

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

License:MITStargazers:0Issues:0Issues:0

FlowGraph

Design-agnostic node system for scripting game’s flow in Unreal Engine

License:MITStargazers:0Issues:0Issues:0

awesome-entity-component-system

:sunglasses: A curated list of Entity-Component-System (ECS) libraries and resources

License:UnlicenseStargazers:0Issues:0Issues:0

u3m

Unified 3D Material (U3M)

License:BSD-3-ClauseStargazers:0Issues:0Issues:0

tutorial-pathfinding

In this tutorial, we will implement a generic pathfinder in Unity using C#. We will approach the tutorial from a basic 2D grid-based pathfinding to a more robust generic pathfinder that we can use for a graph-based data structure. We will then apply our pathfinder to a variety of pathfinding problems.

License:CC0-1.0Stargazers:0Issues:0Issues:0

jsoncons

A C++, header-only library for constructing JSON and JSON-like data formats, with JSON Pointer, JSON Patch, JSON Schema, JSONPath, JMESPath, CSV, MessagePack, CBOR, BSON, UBJSON

License:NOASSERTIONStargazers:0Issues:0Issues:0

taskflow

A General-purpose Parallel and Heterogeneous Task Programming System

License:NOASSERTIONStargazers:0Issues:0Issues:0

ini-parser

Read/Write an INI file the easy way!

License:MITStargazers:0Issues:0Issues:0

SPUD

Steve's Persistent Unreal Data library

License:MITStargazers:0Issues:0Issues:0

cereal

A C++11 library for serialization

License:NOASSERTIONStargazers:0Issues:0Issues:0

ShaderExpressionParser

Parse expressions

License:MITStargazers:1Issues:0Issues:0