rschueri

rschueri

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AGA8

Files associated with the AGA8 standard

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AGA8-Detail

Python Implementation of AGA8 DETAIL method for calculating gas compressibility factor, Z from P, T and gas composition.

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BarenNet

Public repository for research in automatic incomplete similarity discovery

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CollisionDetector

A smart tool that helps you track 2d collisions in Elm

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pygravi

A gravity/collision simulator written in python using tkinter

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Collision-Simulator

A 2D collision simulation for a combined SPH4U and ICS4U ISP

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Physics-Engine

A physics engine using pure JavaScript without any libraries

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space-kotlin

A minimal Newtonian gravity and collision simulator in Kotlin. On Android!

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GPR-350-Custom-Unity-Physics

Game Physics Engine Development in C# with Unity

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Aspose.CAD-for-.NET

Aspose.CAD for .NET examples, plugins and showcases

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mason

Use mason's rule to simplify signal flow graphs in MATLAB

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SharpDX-Rastertek-Tutorials

This is a C# repository based off the Rastertek Tutorial Series posted on www.Rastertek.com, is a literal conversion of the C++ implementations posted on the WebSite, to a .NET C# based implementation using SharpDX 3.0.2, DirectX 11 & WinForms. This is intended for C# developers to use as a reference when trying to learn DirectX 11 3D programming, especially when most examples using DirectX are written in C++, so this repo is mimiking ALOT of common C++ DirectX style code writing but in your favorite language C#! So please unless you find an error its not intended for new contributions, its easy to run these tutorials as I have included a Winforms UI for executing every Tutorial example found on www.Rastertek.com. Enjoy!.

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SharpDX-Rastertek-Tutorials

This is a C# repository based off the Rastertek Tutorial Series posted on www.Rastertek.com, is a literal conversion of the C++ implementations posted on the WebSite, to a .NET C# based implementation using SharpDX 3.0.2, DirectX 11 & WinForms. This is intended for C# developers to use as a reference when trying to learn DirectX 11 3D programming, especially when most examples using DirectX are written in C++, so this repo is mimiking ALOT of common C++ DirectX style code writing but in your favorite language C#! So please unless you find an error its not intended for new contributions, its easy to run these tutorials as I have included a Winforms UI for executing every Tutorial example found on www.Rastertek.com. Enjoy!.

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minecraft-weekend

Minecraft, but I made it in 48 hours.

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Vita-Nearest-Neighbour

Plugin that makes blurry textures sharper by changing scaling algorithm

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TF-Card-Plugin-Tool

TF Card Plugin Tool is an excellent tool developed with the OneLua Team interpreter that allows you to simplify the installation and management of the drivers of the SD2VITA adapter and of the official PSVITA memory in the ux0: / uma0 paths

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EPPlus

Create advanced Excel spreadsheets using .NET

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Signal-Flow-Graph-Solver

A GUI program to calculate the overall transfer function of a given signal flow graph using Mason Formula.

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SFG-Solver

Signal Flow Graph Solver

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Locale-Emulator

Yet Another System Region and Language Simulator

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wakan

Japanese and Chinese learning tool with dictionary

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BriefFiniteElement.Net

BriefFiniteElementDotNET (BFE.NET) is a library for linear-static Finite Element Method (FEM) analysis of solids and structures in .NET

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oxyplot

A cross-platform plotting library for .NET

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CFD_Mapper

Convert fluid pressure from CFD analysis into a boundary condition of Finite Element model.

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STAN

STAN (Structural Analyser) - C#/.NET Finite Element Software

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STAN

STAN (Structural Analyser) - C#/.NET Finite Element Software

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