Cube Universe is a cube collision simulator using LWJGL.
- Camera move ( Yaw and Pitch )
- Collision detection and resolution
- Randomized movement of cubes
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Camera movement
- Forward : w
- Back : s
- Left : a
- Right : d
- Rotation: Drag the mouse around while holding down the right mouse button
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Moving cube object Rotation
- X axis rotation : up and down arrow
- Y axis rotation : left and right arrow
- Add Cube's z rotation
- Any keyboard input related to the rotation of Cube should pause the movement of cube for a certain amount of time and then resume randomized movement after timer expires
- Lighting effect