Set the physics engine through the component
diegoferigo opened this issue · comments
The upstream activities to implement new physics engine (bullet) is progressing. We should update the current logic to use the PhysicsEnginePlugin
component to set the physics engine:
gym-ignition/cpp/scenario/plugins/Physics/Physics.cpp
Lines 546 to 552 in 50caccf
gym-ignition/cpp/scenario/gazebo/src/World.cpp
Lines 273 to 291 in 50caccf
Closed via #338