Ricardo Reis's repositories

psxprev

PSXPREV - Playstation (PSX) Files Previewer/Extractor

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globaloutline

Global Outline - Unity (3D/UI/Sprites) full-screen masked outline shader

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GMODCSG

GMODCSG is an attemp to introduce live CSG (constructible solid geometry) to GMOD

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VoxObject

Clickteam Fusion 2.5 Extension used to load and animate Magika Voxel .vox files

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HexenLauncher

HexenLauncher is a small GUI used to launch (join/host) GZDoom multiplayer games

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JsonParser

A simple JSON parser written in C# without external dependencies

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ParentingObject

ParentingObject is a Clicteam Fusion 2 extension used to link two objects.

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slicegmod

GMOD - Partial mesh slice weapon implementation

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Avocado

🥑 PlayStation 1 emulator

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DevIL

Developer's Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter, and display a variety of images with ease. It is highly portable and has been ported to several platforms.

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psxplayground

PSX Playground is a Desktop PSX emulation sandbox using LUA language

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PsyCross

Compatibility framework for building and running Psy-Q SDK - based Playstation games across other platforms

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VdfViewer

PSX VDF (Vertex Difference Format) animation viewer

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a3sample

ACKNEX 3 (3D Game Studio 3) sample project

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com.ricardoreis.json.net

JSON.NET used in TriLib

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com.ricardoreis.sharpziplib

TriLib SharpZipLib UPM Repository

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glTF-CSharp-Loader

C# Reference Loader for glTF

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language-pico8

Pico-8 support in Atom

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rickomax.github.io

rickomax.github.io website

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Unity-Ground-Truth-Ambient-Occlusion

A physically based screen space ambient occulsion post processing effect

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UnityStandaloneFileBrowser

A native file browser for unity standalone platforms

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