Richard Biely (richardbiely)

richardbiely

Geek Repo

Company:@BohemiaInteractive

Location:Czech republic, Prague

Twitter:@richardbiely

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Richard Biely's starred repositories

DiligentEngine

A modern cross-platform low-level graphics library and rendering framework

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cpp-taskflow

Fast C++ Parallel Programming with Task Dependencies

Language:C++License:MITStargazers:2Issues:0Issues:0

Microsched

Small C++ workstealing task scheduler meant for gamedev.

Language:C++License:MITStargazers:30Issues:0Issues:0

ninjatracing

Convert .ninja_log files to chrome's about:tracing format.

Language:PythonLicense:Apache-2.0Stargazers:394Issues:0Issues:0

cpp-std-fwd

forward declarations for C++ std headers

Language:C++License:MITStargazers:72Issues:0Issues:0

PBRVulkan

Vulkan Real-time Path Tracer Engine

Language:C++License:BSD-2-ClauseStargazers:473Issues:0Issues:0

SeamAwareDecimater

Mesh simplification with UV's boundary preserved

Language:C++License:MITStargazers:490Issues:0Issues:0

Easy-Road-3D-ECS-Traffic

Unity DOTS/ECS traffic using Easy Roads 3D for the data

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slua

Fastest lua binding via static code generating for Unity3D and mono.

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QuickPool

Simple pooling toolkit for Unity game engine

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Path-Creator

Path creation asset for Unity game development

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face3d

Python tools for 3D face: 3DMM, Mesh processing(transform, camera, light, render), 3D face representations.

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unity-voxel

Mesh voxelization for Unity.

Language:C#License:MITStargazers:1375Issues:0Issues:0

voxel-ray-marching

Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.

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voxel-mesh-generation

Optimised voxel mesh generation, written in C# and open sourced from the Vercidium Engine.

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Cubizer

⚡️Create your voxel-style games in unity 2017

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smallfunction

Stack allocated and type-erased functors 🐜

Language:C++License:MITStargazers:53Issues:0Issues:0

VoxelEngine

Custom voxel engine written in C++ and OpenGL

Language:C++License:MITStargazers:68Issues:0Issues:0

firmware

This repository contains pre-compiled binaries of the current Raspberry Pi kernel and modules, userspace libraries, and bootloader/GPU firmware.

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pt-three-ways

Path tracing, done three ways

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emilib

Loose collection of misc C++ libs

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ccxt

A JavaScript / TypeScript / Python / C# / PHP cryptocurrency trading API with support for more than 100 bitcoin/altcoin exchanges

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UnityNativeScripting

Unity Scripting in C++

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Sparse-Voxel-Octree-Raycasting

Sparse Voxel Octree Raycasting with Image Warping exploiting Frame-to-Frame Coherence in OpenCL

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leven

Complete source for my experimental voxel engine

Language:C++License:UnlicenseStargazers:108Issues:0Issues:0

pevents

Implementation of Win32 events for *nix platforms, built on top of pthreads.

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ctai

compile time assembly interpreter

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xsimd

C++ wrappers for SIMD intrinsics and parallelized, optimized mathematical functions (SSE, AVX, AVX512, NEON, SVE))

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fast_dual_contouring

Fast (er) implementation of dual contouring which avoids the octree

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