richardbiely / Voxelmetric

An efficient voxel framework for Unity3d

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Water & Biome Support?

Logabe opened this issue · comments

I was wondering if you were going to add support for water & biomes?

I am, but most likely not in this project but its successor which is in the works.

commented

Hate to reply to a closed issue, but was just curious about the successor to this project. Sounds very interesting! Would like to know more information if any is available, and would it be open source as well?

Opensource :) And better. I'm pretty busy so the progresses is slow, though

commented

Very exciting! Would definitely keep an eye on it once available.