Infinite terrain generation in all 3 axes
richardbiely opened this issue · comments
Richard Biely commented
Currently, terrain is generated inifintely only in XZ axes. Y is tied with minY/maxY params in world config.
Goals:
- decouple terrain generation from minY/maxY
- offer freedom in all axes
Richard Biely commented
MinY/maxY no longer playing a role in terrain generation:
852f5b5
Richard Biely commented
Freedom in all 3 axes: c85f9c2
Richard Biely commented
Tweaks: dde1edf