Daniel Marques (rendoir)

rendoir

Geek Repo

Company:Ubisoft Québec

Location:Québec city, Canada

Home Page:rendoir.github.io

Github PK Tool:Github PK Tool

Daniel Marques's starred repositories

WitcherScriptMerger

Utility for modders & mod users to help resolve conflicts between mods for The Witcher 3.

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vscode-witcherscript

Witcher Script for Visual Studio Code.

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optimizer

The finest Windows Optimizer

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winutil

Chris Titus Tech's Windows Utility - Install Programs, Tweaks, Fixes, and Updates

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filewatch

File watcher in c++

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Mr-Mannequins-Tools

Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports!

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vuk

vuk - A rendergraph-based abstraction for Vulkan

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r4cppp

Rust for C++ programmers

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CustomSRP

Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.

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cppcheck

static analysis of C/C++ code

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coil

Call any function with command-like syntax at runtime (with automatic argument management). No dependencies, no boilerplate code, no macros, fast compilation

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openlayers

OpenLayers

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the-art-of-command-line

Master the command line, in one page

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boost

Super-project for modularized Boost

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edyn

Edyn is a real-time physics engine organized as an ECS.

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portals-urp

A recreation of the Portals demo in Universal Render Pipeline.

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Unity-Stencil-Portal

An example of Stencil Portal in Unity

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fx-gltf

A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0

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Granite

My personal Vulkan renderer

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LegitEngine

A rendergraph-based graphical framework for Vulkan

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FrameGraph

vulkan abstraction layer that represent frame as a task graph

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VulkanAbstractionLayer

Render graph-based Vulkan API abstraction library

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vulkan-diagrams

Diagrams showing relationships between Vulkan objects and how they're used.

License:MITStargazers:871Issues:0Issues:0

thread-pool

BS::thread_pool: a fast, lightweight, and easy-to-use C++17 thread pool library

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ThreadPool

A simple C++11 Thread Pool implementation

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resources

Contains resources curated by the GraphicsProgramming discord. This includes articles, tutorials, and more.

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hw3d

C++ 3D graphics engine under Direct3D 11. Developed in a Planet Chili video tutorial series that can be found on YouTube. https://youtu.be/_4FArgOX1I4

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3D-Graphics-Rendering-Cookbook

3D Graphics Rendering Cookbook, published by Packt.

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IwEngine

This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems of Unity / game engines in general worked.

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