Emilio López's starred repositories
fromthetransistor
From the Transistor to the Web Browser, a rough outline for a 12 week course
raddebugger
A native, user-mode, multi-process, graphical debugger.
RuntimeCompiledCPlusPlus
Change C++ code at runtime
PresentMon
Capture and analyze the high-level performance characteristics of graphics applications on Windows.
HybridRenderingEngine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
DDrawCompat
DirectDraw and Direct3D 1-7 compatibility, performance and visual enhancements for Windows Vista, 7, 8, 10 and 11
The-Simpsons-Hit-and-Run
Stolen (and slightly cleaned up) version of The Simpsons: Hit & Run original source code from 2003
Awesome-Game-Analysis
a comprehensive collection of video game tech analysis resources
portable-snippets
Collection of miscellaneous portable C snippets.
CompileScore
Tools for profiling and visualizing C++ build times.
ExcaliburHash
Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games
ImportLDraw
A Blender plug-in for importing LDraw file format Lego models and parts.
Supermodel
Official repository of the Sega Model 3 arcade emulator.
MikkTSpace
A common standard for tangent space used in baking tools to produce normal maps.
Xbox-GDK-Samples
Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.
gamedev-emojis
128x128 sized icons of various game development things
cmake_premake
A cmake converter for premake. Convert cmake projects to premake