intro to procedural generation activity for Intermediate Game Development course at NYU Game Center
- FORK the repo to your account, then CLONE your fork to your laptop (copy the ".git" URL from the green button, and then use "Clone" in GitKraken)
- open the project folder in Unity, open
Assets/Scenes/VlambeerLabScene.unity
, and then openAssets/Scripts/FloorMaker.cs
... read the instructions - you will be making something kind of like what Vlambeer did for "Nuclear Throne"
- EXAMPLE FROM PAST SEMESTER, LONG AGO: https://rahuljoshi.itch.io/floor-generator?secret=dadn6bQ43QKOu0uNqd101Cayw