Aleksey Komarov's repositories
storm-engine
Game engine behind the Sea Dogs game series
world-of-might-and-magic
WOMM_PATH_OVERRIDE=/mm7/data/path ./World_of_Might_and_Magic
devilutionX
Diablo build for modern operating systems
source-engine
Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
android_external_mesa3d
waydroid with panthor for rk3588
CppProjectTemplate
C++ project template with unit-tests, documentation, ci-testing and workflows.
CroMagRally
The wildest racing game since man invented the wheel!
FAudio
FAudio - Accuracy-focused XAudio reimplementation for open platforms
Google-Maps-Markers
Updated "Visual Refresh" version of the Google Maps Marker Icons
gta-reversed-modern
Reimplementation of GTA:SA 1.0 US
linux-rockchip
Rockchip BSP Kernel Source
msvc-wine
Scripts for setting up and running MSVC in Wine on Linux
mtasa-blue
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
run-on-arch-action
A Github Action that executes jobs/commands on non-Intel cpu architectures (ARMv6, ARMv7, aarch64, s390x, ppc64le)
samogonki-srv
samogonki game server
Sonic-CD-11-Decompilation
A Full Decompilation of Sonic CD 2011
tiny_crate
Godot 3.5.2 / Crate Chucking Puzzle Platformer Game