PropJockey's repositories
augmented-ui
Cyberpunk-inspired web UI made easy. Get augmented.
css-sweeper
MineSweeper implemented in CSS + HTML using the Space Toggle trick (no JavaScript!)
css-media-vars
A brand new way to write responsive CSS. Named breakpoints, DRY selectors, no scripts, no builds, vanilla CSS.
DOMinion-build-demo
Demo of a build produced by a 3D CSS editor in development
aug-attr-spliced.js
augmented-ui plugin: adds augmented-ui attribute to elements automatically from CSS
css-conways-game-of-life
100% CSS + HTML implementation of Conway's Game of Life. 60 generation simulation @ 20x20
css-breakout
Breakout implemented in 100% CSS
css-peeps-website
CSS-Peeps website
eased-gradient
generate css gradients with an easing function applied to the spectrum
analog-array
read values between array indexes
Augooiigooey
#NoCode WYSIWYG Editor for designing augmented-ui elements. Sci-Fi and CyberPunk web design has never been more accessible.
houdini-hud
augmented-ui implemented in Houdini with hopes of future enhancements to the paint api
css-bin-bits
a vanilla CSS API for binary operations and bit manipulation of 16 bit numbers
css-inherit-fn
--var: calc(inherit(--var, 0) + 1);
propjockey-brand
PropJockey pngs, svgs, favicons, and more
aug-compile
Get the most out of your runtime performance by compiling static augmented-ui configurations up front
css-screensize
Capture CSS <number> vars for screen --width and --height. 100% CSS, Zero JS
houdini-hud-website
documentation website for houdini-hud
nth-vars.css
CSS --nth-child & --nth-of-type variables for every element 🎉
augmented-ui.com
augmented-ui's website
fluid-text
Tailwind utility class plugin for sizing text smoothly between your breakpoints.