Giters
pmgl
/
microstudio
Free, open source game engine online
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Stargazers:
875
Watchers:
30
Issues:
152
Forks:
96
pmgl/microstudio Issues
Nudge Map (Wrapping) to Fix Map Resize Issue
Updated
2 months ago
Addition to documentation: method to import local meshes to use with Babylon.js n desktop microStudio app
Closed
4 months ago
Comments count
2
Feature request: addition of cannon.js debugger
Updated
4 months ago
i cannot upload files bigger than 5mb
Closed
4 months ago
Comments count
2
Strange bug: only left Babylon.js VirtualJoysticksCamera joystick not working & workaround
Updated
4 months ago
Feature Request: Areas in Maps
Updated
4 months ago
Babylon.js FreeCamera default controls not fully working with microscript 2.0 on Apple devices
Updated
4 months ago
Babylon.js 3D model importers (non-loader objects) not working consistently across microStudio versions/languages
Updated
4 months ago
Enhancement: ability to create standalone .html files with microStudio to open in mobile client browsers
Updated
4 months ago
Add code autocompletion
Updated
5 months ago
Comments count
1
Android .aab exports?
Updated
6 months ago
Comments count
1
Add a new function sprite.setFPS( newfps ) which would do a clean FPS change without breaking the phase
Closed
6 months ago
Image.drawMap doesn't render the updated map buffer
Closed
7 months ago
Javascript language give incorrect line number for syntax errors
Updated
8 months ago
Release 23.05.25 Changelog Inconsistency
Updated
9 months ago
alt-tabbing out of the game locks ALT in pressed state
Updated
9 months ago
Comments count
3
Editors - Every editor should allow to download single assets
Updated
9 months ago
Comments count
2
microstudio.dev is down
Closed
10 months ago
Disabling / enabling help window changes cursor position in editor, causing help window to stay collapsed
Closed
a year ago
Comments count
1
string.replace odd behavior.
Updated
a year ago
Music played does not resume after paused via IDE
Updated
a year ago
Comments count
1
Switching to project with hidden code tab still shows the code tab
Closed
a year ago
setTranslation affect gradient for fillRect but not drawLine
Updated
a year ago
Comments count
1
Show Storage Usage for each user project
Closed
a year ago
Comments count
1
In project Explore view, source code is not highlighted in the correct language
Closed
a year ago
Sprite Editor - Offer a list of palette
Updated
a year ago
Sprite editor - Keyboard shortcut Ctrl+A to select all
Updated
a year ago
microScript : add `list.join( separator )`
Updated
a year ago
Comments count
2
initial call to Image.setTranslation is ignored
Closed
a year ago
A problem with some blending mode
Closed
a year ago
Comments count
3
Support ES Modules
Updated
a year ago
Offline App: Option to use a project directory
Updated
a year ago
Python: syntax error results in "tb_frame" message without context details
Closed
a year ago
MicroStudio: allow download single asset from the editor
Updated
a year ago
Set call rate for `update()`
Closed
a year ago
drawPolyline, drawPolygon and fillPolygon do not work on offscreen Image
Closed
a year ago
Standalone application for RasPi ARM64
Closed
a year ago
Comments count
2
Import source file shouldn't allow to import to the same project
Closed
a year ago
PIXI.Sprite.from in Brython
Closed
a year ago
Comments count
1
Project sort
Updated
a year ago
Comments count
1
Add a `getDuration` method to sounds
Closed
a year ago
Sending classes via multiplayer fails without warning
Updated
a year ago
Refactor tool, find and replace
Updated
2 years ago
SYNC - refine functionality
Updated
2 years ago
keyboard input problem in Lua
Closed
2 years ago
Comments count
2
bug : for a=1 to 0 step 1
Closed
2 years ago
Comments count
1
Sprite editor - if large image the draw is not continue
Closed
2 years ago
Something isn't right with system.fps in lua
Closed
2 years ago
Comments count
1
image.drawImagePart is broken
Closed
2 years ago
Map resize action gets bundled with the next action in undo/redo
Closed
2 years ago
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