pmgl / microstudio

Free, open source game engine online

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Music played does not resume after paused via IDE

sebnozzi opened this issue · comments

Steps to reproduce:

  • Write a program that plays a sound / music in a loop with audio.playMusic( name, volume, loop=1 ) (that is: set the loop parameter to 1). Probably also works with a sufficiently long sound.
  • Start the program in the IDE (with the "play" button)
  • Pause the program in the IDE (the sound stops)
  • Resume the program in the IDE

Expected:

  • The sound / music resumes at the point it was paused

Found:

  • The sound / music is not resumed

I also did not find a callback or a way to tell if the program was paused / resumed.

Personally I consider this to be a minor inconvenience, but wanted to report it nevertheless :-)