Peter Wong's repositories
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
objc_rust
Calling Objective-C libraries from Rust
half-rs
Half-precision floating point types f16 and bf16 for Rust.
display-link
rust bindings for `CADisplayLink`/`CVDisplayLink`
x-metal-source-on-harvested-gpu-archive
Swift command line script creating a simple render pipeline and attempting to use `metal-source` to generate pipeline descriptor.
x-objc-rust
Example of interfacing with Objective-C using new linker replaced stubs
metal-rs
Rust bindings for Metal
uou-interactive-graphics
Interactive Computer Graphics CS 5610/6610 with Rust and Metal
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
x-rt-refit
Small reproduction of Metal Acceleration Structure refitting not working
x-mtlio-load-multiple-textures
This command line project reproduces a data error when loading multiple textures with a single MTLIOCommandBuffer.
simple-show-hide-anchor
Move along, just needed to show someone something
bitflags
A macro to generate structures which behave like bitflags
metal-cpp-rs
A failed attempt to generate Rust bindings for the Apple Metal API
delay-feed
delay-feed
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
MetalGPUFrameCaptureDebugRepro
Reduced reproduction of Metal Frame Capture shader debugging failing
countwords
Playing with counting word frequencies (and performance) in various languages.
v8
The official mirror of the V8 git repository