<Data> versus <collision>
jslee02 opened this issue · comments
It seems the KinBody files in this repo use <Data>
for collision mesh, but the spec uses <collision>
instead. Is this intentional or an oversight?
Related PR: Aikido #102
Since <collision>
is the spec, I would suggest using it rather than <Data>
unless there is a compelling reason not to do.
This is not ambiguous. See personalrobotics/aikido#102 (comment).
I am fine with switching to <collision>
. However, I am skeptical of putting too much faith into that specification. In practice, the only thing that matters is what is implemented in the code. 😢