peeweek / Unity-URP-SmokeLighting

Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Unity Smoke Lighting Workflows for Universal Render Pipeline

image

This project is a proof of concept of most common workflows for Smoke particles lighting:

  • Unity 2021.2
  • Universal Render Pipeline (Forward)
  • Usage for VFX Graph and Shuriken

It supports the following workflows :

  • Normal-Based with custom attenuation ramp
  • 6-Way Lightmaps (RLT+BBF)
  • ASTA (Ambient, Scattering, Temperature and Alpha) Workflow for explosions

About

Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken

License:MIT License


Languages

Language:HLSL 100.0%