patriciogonzalezvivo / glslEditor

Simple WebGL Fragment Shader Editor

Home Page:http://editor.thebookofshaders.com

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Facing problems with running this in The Book of Shaders on Chrome Android

Vivraan opened this issue · comments

Back-reference to The Book of Shaders repo

Whenever I make a mistake in the editor, something messes up with the undo/redo state and if I attempt to introduce any changes, the changes that were erased start filling up the space, effectively making the panel unusable.

Suggestions:

  • Turn off auto-parsing and introduce a button that launches this action.
  • Perform a test on mobile devices.

Notes:

  • I was using the offline version.
  • It was my fork of The Book of Shaders which uses Python 3 (see #310).
  • I was running this in my Android phone using Termux for hosting the PHP server and executing Python using Python 3.8.5.

For reference:
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