Shivam Mukherjee (Vivraan)

Vivraan

Geek Repo

Location:Kingston-upon-Thames, London, UK

Home Page:http://vivraan.coolpage.biz

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Organizations
Godot-Languages-Support

Shivam Mukherjee's repositories

thebookofshaders

Step-by-step guide through the abstract and complex universe of Fragment Shaders.

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godot

Godot Engine โ€“ Multi-platform 2D and 3D game engine

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godot-debug-overlay

A simple debug overlay for godot

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godot-linalg

Linear Algebra library in GDScript for Godot Engine. Also available as C++ GDNative plugin!

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ml-agents

Unity Machine Learning Agents Toolkit

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PlantUmlClassDiagramGenerator

This is a generator to create a class-diagram of PlantUML from the C# source code.

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code-for-blog

Code samples from my blog

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EpicSurvivalGameSeries

Third person survival game (tutorial) series for Unreal Engine 4.

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Gen-Y

Couple of haywire Java assignments, and a text based game hidden in the foliage.

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computer_enhance

Source code for the https://computerenhance.com programming series

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concentus-unity

Pure Portable C# and Java implementations of the Opus audio codec, modified for Unity

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concentus.oggfile

Implementing support for reading/writing .opus audio files using Concentus

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gitignore

A collection of useful .gitignore templates

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godot_voxel

Voxel module for Godot Engine

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imad-2016-app

Base repository for the IMAD course app. PLEASE DO NOT submit PRs, or push to this git repository!

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kickstart.nvim

A launch point for your personal nvim configuration

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mono

Mono open source ECMA CLI, C# and .NET implementation.

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MounteaDialogueSystem

Mountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system.

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science-fiction-book

A book i am writing. It is science fiction.

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simpleneuralnet

How to make a simple neural net and predict some numeric output using that. A neural network is a simple mathematical unit, which takes some input and predicts something on the basis of training it received earlier.

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TL2_BuildingEscape

First tutorial Unreal Project, built from scratch.

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TL3_BattleTank

Second major Unreal tutorial series project, done from scratch.

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TL4_TestingGrounds

Third major Unreal tutorial series project, built from scratch.

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TL5_RPG_UnityTut

The RPG concept development studied via Unity and Unreal. Here lies the public code for a Unity tutorial on building a top-down RPG.

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TL6_PuzzleIO

Fourth tutorial project based on a tutorial series, co-op multiplayer.

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unity-tube-renderer

Draw a list of Vector3s as a rope, pipe or tube

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Website

๐Ÿ“š Documentation for open source Unity-CI projects

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