onewinter / AAU-GAM605-Final-Project

Create and showcase a unique gameplay mechanic in a single level.

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Zap City

Move with WASD or Arrow Keys. Fire with Left Mouse Button.

Assignment was to create a single level to showcase a Unique Gameplay Mechanic. The player's chain/ball lightning attack uses OverlapCircles to tag enemies within range and loop through with a coroutine to simulate the delay between lightning chains. Unity Events allow the lightning rods to talk to various other elements when they are charged or discharged. Took 4 tilemaps but much easier than individual game objects.

GAM 605, MA in Game Development at the Academy of Art University.
Pixel art by Kenney.nl. Sounds from Pixabay.com. Music from fesliyanstudios.com.

Available to play on Itch.io.

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Create and showcase a unique gameplay mechanic in a single level.

License:MIT License


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Language:ShaderLab 61.2%Language:C# 28.4%Language:HLSL 10.4%