Renderer implementations only. Libraries don't provide Win32 input handling. Consult Egui-Win32 companion crate Helps with simplicity and keeping the libraries focused. Workspace structure for the crates, refer to base Cargo.toml; all crates will be enforced to use a consistent version of windows and egui crates.
Renderer backend for Direct X9 for Egui Initial Source: https://crates.io/crates/egui-d3d9
Renderer backend for Direct X11 for Egui Initial Source: https://crates.io/crates/egui-d3d11
Renderer backend for Direct X12 for Egui ...
Input collector backend for Egui using Windows Api
Initial Source: https://crates.io/crates/egui-d3d9
Initial Source: https://crates.io/crates/egui-d3d11