oculus-samples / Unreal-HandGameplay

Oculus showcase of hand tracking based interactions in Unreal.

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OpenXR support

mateosss opened this issue · comments

Do these components work with any device supporting OpenXR or do they require specific SDKs from Oculus/Meta that would make these examples unusable in other headsets?

Some of the components in this project are using the OculusXRInput module from the Meta XR Plugin, so they won't work with other headsets by default. However, you could adapt the components to use OpenXR APIs instead.