Giters
nskins
/
goby
Command-line role-playing game framework
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Stargazers:
122
Watchers:
17
Issues:
85
Forks:
58
nskins/goby Issues
Need command `goby init`
Updated
2 years ago
Comments count
1
Goby exe needs a `--version` flag
Updated
2 years ago
Internationalization support
Updated
4 years ago
Comments count
4
Failure/Error: require 'readline' (LoadError)
Closed
4 years ago
Comments count
1
Remove Travis CI References
Closed
4 years ago
Better setup documentation
Updated
4 years ago
Comments count
21
Party Class
Updated
4 years ago
Comments count
5
GUI map creation
Updated
5 years ago
Comments count
3
Auto events
Updated
5 years ago
Comments count
17
Scaffolding executable should create minimal Gemfile
Closed
6 years ago
Comments count
5
Tile description should not add newlines to the end
Closed
6 years ago
Comments count
5
Prevent empty set of Battle Commands
Closed
6 years ago
Comments count
1
Should not receive/display loot on death
Closed
6 years ago
Comments count
2
Use regen_location for default location on Map
Closed
6 years ago
Hash of world (and battle?) commands
Closed
6 years ago
Comments count
2
Add player.yaml to res/scaffold .gitignore
Closed
7 years ago
Comments count
1
Refactor tests to use `let` instead of instance variables
Closed
7 years ago
Comments count
2
Less verbose class "Couple"
Closed
7 years ago
Comments count
1
NPC function: "say"
Closed
7 years ago
Comments count
2
Move where we call `#describe_tile`
Closed
7 years ago
Way to generate scaffolding
Closed
7 years ago
Move to saved map
Closed
7 years ago
Comments count
1
Support multiple Maps
Closed
7 years ago
Convert Entity stats to a Hash
Closed
7 years ago
Comments count
2
Methods for certain sets of Integers
Closed
7 years ago
Comments count
4
Update CONTRIBUTING.md w/ correct paths to files
Closed
7 years ago
Functions for positive & negative responses
Closed
7 years ago
Comments count
2
Abstract all input into one function
Closed
7 years ago
Comments count
7
Specify corresponding commands for Item usage
Closed
7 years ago
Add CONTRIBUTING.md
Closed
7 years ago
Comments count
1
Refactor Shop Class
Closed
7 years ago
Comments count
8
Remember previous commands
Closed
7 years ago
Simple save feature
Closed
7 years ago
Prevent Player from dropping/selling certain Items
Closed
7 years ago
Deep copy of Tile
Closed
7 years ago
Comments count
3
Argument in update_map
Closed
7 years ago
Comments count
4
BattleCommand info should be absent for empty variable
Closed
7 years ago
Comments count
1
New preset game
Closed
7 years ago
Show special commands on failed movement
Closed
7 years ago
Comments count
1
Optional "mini-map" visible during movement
Closed
7 years ago
Comments count
2
Use a different separator between each special command
Closed
7 years ago
Comments count
3
Switch sentinel value from -1 to nil
Closed
7 years ago
Chance of Escape should depend on agility levels
Closed
7 years ago
Determine environment in type() function
Closed
7 years ago
Include Escape and Use with framework
Closed
7 years ago
Monsters drop treasures
Closed
7 years ago
Provide descriptions in 'help' command
Closed
7 years ago
Remove Tile equality operator
Closed
7 years ago
Replace movement commands with WASD
Closed
7 years ago
Comments count
2
Replace StatChange with Hash
Closed
7 years ago
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