nrlnd's repositories
common-shaders
Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
computer-science
:mortar_board: Path to a free self-taught education in Computer Science!
data-science
:bar_chart: Path to a free self-taught education in Data Science!
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
graphics-resources
:memo: a list of graphic programming resources
HelpfulScripts
A collection of random, useful scripts
hlsl2glslfork
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
HoudiniEngineForUnity
Houdini Engine for Unity
magictools
:video_game: :pencil: A list of Game Development resources to make magic happen.
neural-networks-and-deep-learning
Code samples for my book "Neural Networks and Deep Learning"
shader-school
:mortar_board: A workshopper for GLSL shaders and graphics programming
ShaderlabVS
ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming
spacepuppy-unity-framework
A framework of reusable objects with the Unity game engine version 5.x.
The-Nature-of-Code
Repository for The Nature of Code book
thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Unity-Script-Templates
Script templates for Unity
unity-tidbits
Small C# code to help in Unity development
UnitySteer
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine