mehdi bashiri nejad's starred repositories

CSharpUnityCookbookExampleFiles

C Sharp Unity Programming Cookbook (SECOND EDITION) Example Files

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CSGPC-FIRSTEDITIONFILES

C# Game Programming Cookbook for Unity (First Edition) Example files.

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com.unity.reflect.viewer

Unity Reflect Viewer

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UnityURP-MobileScreenSpacePlanarReflection

Reusable RendererFeature of MobileScreenSpacePlanarReflection

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kMirrors

Planar reflections for Unity's Universal Render Pipeline.

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fastreflect

C# reflection wrappers that provide portable, faster, and more natural APIs

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sdf

Sphere tracing signed distance functions.

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raytracer

physically based path tracer

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RayTracer

Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.

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VTuber-Python-Unity

An Implementation of VTuber (Both 3D and Live2D) using Python and Unity. Providing face movement tracking, eye blinking detection, iris detection and tracking and mouth movement tracking using CPU only.

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raymarching-python

Raymarching library with examples. Vector engine raytracing-friendly library.

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Unity-Guide

Unity Engine Guide

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ArcGameEngine

AGE: Arc Game Engine is an open-source engine for building 2D & 3D real-time rendering and interactive contents, especially video games with C# scripting support.

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Unity-Board-Game

A Unity 3D Engine board game prototype utilizing personal assets created in the Blender modelling suite and programmed in a C# environment.

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entity_spell_system

An entity and spell system c++ godot engine module, for complex (optionally multiplayer) RPGs.

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gd-ecs

ECS for Godot

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Qodot-Entity-Tutorial

Tutorial covering all things Qodot entities for Godot 4

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ICT-FaceKit

ICT's Vision and Graphics Lab's morphable face model and toolkit

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openFACS

openFACS : an open source FACS-based 3D face animation system

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AI4Animation

Bringing Characters to Life with Computer Brains in Unity

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NRHints

Official Code Release for [SIGGRAPH 2023] Relighting Neural Radiance Fields with Shadow and Highlight Hints

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Bistro-Demo-Tweaked

Bistro demo for Godot showcasing lighting and high quality assets.

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Curve_Terrain

Add-on for Godot Engine to generate simple 3D platformer terrain meshes based on bezier curves

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Godot-Simplex

Godot 3.0 Simplex Shaders

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Unity-CommandBufferRefraction

Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Amplify Shader Editor too. Inspired by: https://blogs.unity3d.com/2015/02/06/extending-unity-5-rendering-pipeline-command-buffers/

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UrpCrossfadingTest

Unity URP: LOD crossfading test project

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ComputeRayTracingSamples

This project collects multiple compute shader based ray tracing samples for Unity. The main purpose of this project is demonstrating how the ray tracing works. It is very helpful for the people who want to know the knowledge behind hardware ray tracing.

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EntitasGenerics

An extension for "Entitas-CSharp" that removes the need for code generation.

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UnityEcsEvents

An event system for Unity's data oriented design framework.

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Ocean_Community_Next_Gen

Next gen iteration of the unity community ocean shader

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