mehdi bashiri nejad's starred repositories
AI4Animation
Bringing Characters to Life with Computer Brains in Unity
Ocean_Community_Next_Gen
Next gen iteration of the unity community ocean shader
UnityURP-MobileScreenSpacePlanarReflection
Reusable RendererFeature of MobileScreenSpacePlanarReflection
ICT-FaceKit
ICT's Vision and Graphics Lab's morphable face model and toolkit
VTuber-Python-Unity
An Implementation of VTuber (Both 3D and Live2D) using Python and Unity. Providing face movement tracking, eye blinking detection, iris detection and tracking and mouth movement tracking using CPU only.
ArcGameEngine
AGE: Arc Game Engine is an open-source engine for building 2D & 3D real-time rendering and interactive contents, especially video games with C# scripting support.
entity_spell_system
An entity and spell system c++ godot engine module, for complex (optionally multiplayer) RPGs.
Bistro-Demo-Tweaked
Bistro demo for Godot showcasing lighting and high quality assets.
Unity-CommandBufferRefraction
Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Amplify Shader Editor too. Inspired by: https://blogs.unity3d.com/2015/02/06/extending-unity-5-rendering-pipeline-command-buffers/
ComputeRayTracingSamples
This project collects multiple compute shader based ray tracing samples for Unity. The main purpose of this project is demonstrating how the ray tracing works. It is very helpful for the people who want to know the knowledge behind hardware ray tracing.
Curve_Terrain
Add-on for Godot Engine to generate simple 3D platformer terrain meshes based on bezier curves
com.unity.reflect.viewer
Unity Reflect Viewer
Qodot-Entity-Tutorial
Tutorial covering all things Qodot entities for Godot 4
Unity-Guide
Unity Engine Guide
fastreflect
C# reflection wrappers that provide portable, faster, and more natural APIs
UnityEcsEvents
An event system for Unity's data oriented design framework.
UrpCrossfadingTest
Unity URP: LOD crossfading test project
CSharpUnityCookbookExampleFiles
C Sharp Unity Programming Cookbook (SECOND EDITION) Example Files
Godot-Simplex
Godot 3.0 Simplex Shaders
EntitasGenerics
An extension for "Entitas-CSharp" that removes the need for code generation.
Unity-Board-Game
A Unity 3D Engine board game prototype utilizing personal assets created in the Blender modelling suite and programmed in a C# environment.
CSGPC-FIRSTEDITIONFILES
C# Game Programming Cookbook for Unity (First Edition) Example files.
raymarching-python
Raymarching library with examples. Vector engine raytracing-friendly library.