nefarius / Shibari

Gaming input peripherals prototyping platform for Windows

Home Page:https://docs.nefarius.at/projects/Shibari/

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Shibari

Management layer for AirBender, FireShock & BthPS3 device drivers


⚠️ This project is no longer maintained. It has been superseded by DsHidMini. ⚠️


Documentation (OUTDATED)

The linked content isn't updated anymore, use at your own risk 😘

👉 Follow this guide to set up wireless (and wired) connection

👉 Follow this guide to set up wired connection only (USB)

Credits

Shibari makes use of the following awesome 3rd party components:

  • Fody/Fody - Extensible tool for weaving .net assemblies
  • Fody/Costura - Embed references as resources
  • OctopusDeploy/Halibut - A secure communication stack for .NET using JSON-RPC over SSL.
  • InTheHand.Devices.Bluetooth - Personal Area Networking for .NET
  • Json.NET - Popular high-performance JSON framework for .NET
  • Serilog - Flexible, structured events — log file convenience.
  • Topshelf - An easy service hosting framework for building Windows services using .NET
  • AArnott/pinvoke - A library containing all P/Invoke code so you don't have to import it every time. Maintained and updated to support the latest Windows OS.
  • JsonConfig - Simple configuration library using JSON and C# 4.0 dynamic feature

About

Gaming input peripherals prototyping platform for Windows

https://docs.nefarius.at/projects/Shibari/

License:MIT License


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Language:C# 100.0%