Needle – Mirror of packages from the Unity Technologies Package Manager (UPM)'s repositories
com.unity.vectorgraphics
The vector graphics package provides an SVG importer and runtime vector graphics APIs. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.memoryprofiler
The Memory Profiler offers a unified solution allowing you to profile both small projects on mobile devices and big AAA projects on high end machines. It provides actionable information about allocations in the engine to allow developers to manage and reduce memory usage. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.polybrush
Mesh painting, sculpting, and geo-scattering tool for Unity. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.terrain-tools
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Terrain Tools package adds additional Terrain sculpting brushes and tools to Unity. This add-on toolset is suitable if you require more control over the appearance of your Terrain, and want to streamline Terrain workflows. It’s also useful when you want to make more complex-looking Terrain, or author Terrain Texture data in external digital content creation tools.
com.unity.mathematics
Unitys C# SIMD math library providing vector types and math functions with a shader like syntax. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.ide.visualstudio
Code editor integration for supporting Visual Studio as code editor for unity. Adds support for generating csproj files for intellisense purposes, auto discovery of installations, etc. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.xr.oculus
Provides display and input support for Oculus devices. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.probuilder
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Build, edit, and texture custom geometry in Unity. Use ProBuilder for in-scene level design, prototyping, collision meshes, all with on-the-fly play-testing.Advanced features include UV editing, vertex colors, parametric shapes, and texture blending. With ProBuilders model export feature its easy to tweak your levels in any external 3D modelling suite.If you are using URP/HDRP, be careful to also import the corresponding sample project in the section below to get the proper materials.
com.unity.2d.tilemap.extras
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 2D Tilemap Extras is a package that contains extra scripts for use with 2D Tilemap features in Unity. These include custom Tiles and Brushes for the Tilemap feature.
com.unity.ai.navigation
High-level NavMesh components for building and using NavMeshes at runtime and at edit time. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.formats.fbx
The FBX Exporter package enables round-trip workflows between Unity and 3D modeling software. Send geometry, Lights, Cameras, and animation from Unity to Autodesk® Maya®, Autodesk® Maya LT™, or Autodesk® 3ds Max®, and back to Unity again, with minimal effort. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.formats.usd
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Unity USD package contains a set of libraries designed to support the use of Pixars Universal Scene Description (USD) in Unity. The goal of this package is to make it maximally easy to integrate USD using native Unity & C# data types with a familiar serialization paradigm and little prior knowledge of USD. USD enables round-trip asset workflows between digital content creation tools like Maya, 3ds Max, Houdini, Katana, Nuke, Modo, Sketchup, Substance Designer, and Substance Painter. Unlike other asset file formats, Universal Scene Description is designed to support an entire asset pipeline and to enable teams to work in parallel using asset references and overrides. This package includes ready-to-use binaries and examples to allow anyone to easily jump-in.USD version: 20.08
com.unity.testtools.codecoverage
Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.xr.arkit-face-tracking
Support for face tracking on ARKit.Includes support for: ▪ Face pose tracking ▪ Blendshapes Note: Only supported on devices with a forward-facing depth camera, like the iPhone X 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.xr.arsubsystems
The AR subsystems from this package has been migrated to AR Foundation package. It will be an empty package depending on AR Foundation to provide back compatibility. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
TermsOfService
Current and prior versions of the legal terms that apply to your use of the Unity software 📦 [Mirrored from GitHub, not affiliated with Unity Technologies.]
com.unity.xr.core-utils
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Common utility classes for XR projectsRefer to API documentation for details. Some particularly useful utilities include:▪ Geometry Utilities ▪ Point of closest approach ▪ Closest edge of a polygon ▪ Check if point inside of polygon ▪ Compute 2D convex hull▪ Collection pool▪ Math Utilities ▪ Bounds extensions ▪ Quaternion extensions▪ Editor GUI ▪ Flags Property Drawer▪ Scriptable Settings (serialized project settings)▪ Conditional Compilation Utility▪ XR Origin Implementation
com.autodesk.fbx
This package provides Unity C# bindings to the Autodesk® FBX® SDK. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.bindings.openimageio
This package contains C# bindings for the OpenImageIO library. OpenImageIO is a image manipulation library that provides an unified way to work with multiple image formats. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.formats.alembic
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Import and export Alembic files (.abc), record and stream animations in the Alembic format directly in Unity.NOTE: Supported build platforms: only Windows 64, MacOS X, Linux 64, and Stadia.The Alembic format is commonly used in animation to transfer facial, cloth, and other simulation between applications in the form of baked data.
com.unity.ml-agents
Use state-of-the-art machine learning to create intelligent character behaviors in any Unity environment (games, robotics, film, etc.). 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.mobile.notifications
Mobile Notifications package adds support for scheduling local repeatable or one-time notifications on iOS and Android.On iOS receiving of push notifications is also supported. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.sequences
Efficiently create movies, game cinematics or any other linear content.Organize your projects editorial structure and your creative content, assemble the elements for easy authoring and collaboration, and try out new ideas in a non-destructive way. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.multiplayer.tools
Adds a suite of tools that improve workflows for multiplayer development 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.postprocessing
The post-processing stack (v2) comes with a collection of effects and image filters you can apply to your cameras to improve the visuals of your games. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.services.push-notifications
This package adds support for Push Notifications to your game. It allows sending rich push notifications with images, and provides analytics on the number of received push notifications. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
com.unity.test-framework.performance
Package that extends Unity Test Framework package. Adds performance testing capabilities and collects configuration metadata. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
nuget.castle-core
Castle.Core for use in Unity projects and Unity packages. Currently synced to version 5.1.0. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
UnityCsReference
Unity C# reference source code.