Narinyir

Narinyir

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Narinyir's repositories

antons_opengl_tutorials_book

Anton's OpenGL 4 Tutorials book - Demo Code

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AtomicGameEngine

The Atomic Game Engine is a multi-platform 2D and 3D engine driven with C#, JavaScript, TypeScript, and C++ (http://www.AtomicGameEngine.com)

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Cinder

Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

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Climbing-Movement-Component

Climbing Movement Component for Unreal Engine.

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cpp-cheat

C and C++ minimal examples. Asserts used wherever possible. Hello worlds for cool third party libraries. Cheatsheets, tutorials and mini-projects.

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cvwrap

A Maya wrap deformer that is faster than Maya's wrap deformer, can be rebounded, has a GPU implementation, and supports inverted front of chain blend shapes.

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EzCryTifTools

Tools to access the CryTif export dialog without Photoshop

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FaceCaptureX

Get iphone X face motion data then make animation in Houdini.

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Maya-1

Maya plugins and scripts

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mvp

Maya Viewport API...I need this

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Ninja-Ripper-Maya-Importer-

Ninja Ripper Importer for Autodesk Maya

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OceanProject

An Ocean Simulation project for Unreal Engine 4

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opengl_expmts

opengl demos / experiments / play around

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osbTools

A mix of tools for Maya

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pw_MultiScriptEditor

Python Editor for CG Applications

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python_misc

This is just a repo where I put some tests I do in python which don't go into any major project

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RBDOOM-3-BFG

Doom 3 BFG Edition with soft shadows, cleaned up source, Linux and 64 bit Support

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SharpDX

SharpDX GitHub Repository

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ssdr4maya

Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"

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stateless

A simple library for creating state machines in C# code

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time

Simple Google Sheets interface to track time

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ViewportPainter

A Python class as an example of the creation of a user defined OpenGL interactive tool in Autodesk Maya

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xNormalBatchBakerForMaya

xNormalBatchBaker is a Maya tool that allows 3d artists to smooth its workflow when baking maps using xNormal

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zInvertedBlendShape

A Maya plugin to create inverted blend shapes that can be sculpted in-place

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zRigHandle

A Maya plugin for better viewport rig handles

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