Narinyir's repositories
antons_opengl_tutorials_book
Anton's OpenGL 4 Tutorials book - Demo Code
AtomicGameEngine
The Atomic Game Engine is a multi-platform 2D and 3D engine driven with C#, JavaScript, TypeScript, and C++ (http://www.AtomicGameEngine.com)
Cinder
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
Climbing-Movement-Component
Climbing Movement Component for Unreal Engine.
cvwrap
A Maya wrap deformer that is faster than Maya's wrap deformer, can be rebounded, has a GPU implementation, and supports inverted front of chain blend shapes.
EzCryTifTools
Tools to access the CryTif export dialog without Photoshop
FaceCaptureX
Get iphone X face motion data then make animation in Houdini.
Maya-1
Maya plugins and scripts
mvp
Maya Viewport API...I need this
Ninja-Ripper-Maya-Importer-
Ninja Ripper Importer for Autodesk Maya
OceanProject
An Ocean Simulation project for Unreal Engine 4
opengl_expmts
opengl demos / experiments / play around
osbTools
A mix of tools for Maya
pw_MultiScriptEditor
Python Editor for CG Applications
python_misc
This is just a repo where I put some tests I do in python which don't go into any major project
RBDOOM-3-BFG
Doom 3 BFG Edition with soft shadows, cleaned up source, Linux and 64 bit Support
SharpDX
SharpDX GitHub Repository
ssdr4maya
Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"
stateless
A simple library for creating state machines in C# code
time
Simple Google Sheets interface to track time
ViewportPainter
A Python class as an example of the creation of a user defined OpenGL interactive tool in Autodesk Maya
xNormalBatchBakerForMaya
xNormalBatchBaker is a Maya tool that allows 3d artists to smooth its workflow when baking maps using xNormal
zInvertedBlendShape
A Maya plugin to create inverted blend shapes that can be sculpted in-place
zRigHandle
A Maya plugin for better viewport rig handles