Narinyir

Narinyir

Geek Repo

Github PK Tool:Github PK Tool

Narinyir's repositories

Language:C#License:NOASSERTIONStargazers:1Issues:0Issues:0

Arcball

Sample simple arcball trackball for OpenGL 4 in C++

Language:C++Stargazers:0Issues:0Issues:0

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Language:C++License:NOASSERTIONStargazers:0Issues:0Issues:0

cmftStudio

cmftStudio - GUI counterpart for:

Language:C++License:NOASSERTIONStargazers:0Issues:0Issues:0

dlib

A toolkit for making real world machine learning and data analysis applications in C++

Language:C++Stargazers:0Issues:0Issues:0

face-alignment-at-3000fps

an implementation of Face Alignment at 3000fps via Local Binary Features

Language:C++Stargazers:0Issues:0Issues:0

face-alignment-in-3000fps

a c++ implementation of face alignment in 3000fps

Language:C++License:NOASSERTIONStargazers:0Issues:0Issues:0

FaceAlignment

Face Alignment by Explicit Shape Regression

Language:C++License:MITStargazers:0Issues:0Issues:0

FaceX

A high performance open source face landmarks detector, based on explicit shape regression algorithm.

Language:C++License:NOASSERTIONStargazers:0Issues:0Issues:0

IBLBaker

Light probe generation and BRDF authoring for physically based rendering.

Language:C++License:NOASSERTIONStargazers:0Issues:0Issues:0

imgui

Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

Language:C++License:MITStargazers:0Issues:0Issues:0
Language:C++Stargazers:0Issues:0Issues:0

maya-capture

Playblasting in Maya done right

Language:PythonLicense:MITStargazers:0Issues:0Issues:0

Maya-Net-Wpf-DarkScheme

Maya .Net Dark Scheme for WPF

Language:MathematicaLicense:NOASSERTIONStargazers:0Issues:0Issues:0

Maya-Viewport-Simulator

Simulation of Maya's scene viewport and controls, written using OpenGL, SFML, & C++

Language:CStargazers:0Issues:0Issues:0

maya_sandbox

Whoa what a mess

Language:MathematicaStargazers:0Issues:0Issues:0

MayaPlugin-UVAutoRatio

Autodesk Maya plugin for fixing ratio of texture to world area on objects, meshes and custom selections.

Language:C++License:MITStargazers:0Issues:2Issues:0

mGui

Python module for cleaner maya GUI layout syntax

Language:PythonStargazers:0Issues:0Issues:0

NativeWPF

NativeWPF is a small .NET application that demonstrates native window usage in WPF

Language:C#License:MITStargazers:0Issues:0Issues:0

ObjLoader

Wavefront .obj loader in C# .Net

Language:C#License:MITStargazers:0Issues:2Issues:0

open3mod

Open 3D Model Viewer - A quick and powerful 3D model viewer

Language:C#License:NOASSERTIONStargazers:0Issues:0Issues:0

opencv

Open Source Computer Vision Library

Language:C++License:NOASSERTIONStargazers:0Issues:0Issues:0

opengl_sandbox

OpenGL stuff

Language:PythonStargazers:0Issues:0Issues:0

Sanjigen

A library for 3D rendering in .NET/Mono which interfaces with GLUT and OpenGL.

Language:C#License:GPL-3.0Stargazers:0Issues:2Issues:0

SceneRenderer

3D Scene Sandbox for computer graphics topic projects really basic stuff (it isn't meant to replace already existing frameworks), implementing asset pipeline with Assimp, FreeImage for image/texture loading, GLM for general math, working with OpenGL 4.4, .NET and C++

Language:CStargazers:0Issues:0Issues:0
Language:GLSLStargazers:0Issues:0Issues:0
Language:C++License:NOASSERTIONStargazers:0Issues:0Issues:0

tifffile

Read and write image data from and to TIFF files.

Language:PythonLicense:NOASSERTIONStargazers:0Issues:0Issues:0

unity3d-shaders-learning

Just learning Unity3D shaders here

Language:GLSLStargazers:0Issues:2Issues:0

UserControl-DataBinding

A Test repo to bind a selected DataGrid row to an UserControl in C#, .NET, WPF and MVVM

Language:C#Stargazers:0Issues:0Issues:0