Narinyir's repositories
Arcball
Sample simple arcball trackball for OpenGL 4 in C++
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
cmftStudio
cmftStudio - GUI counterpart for:
dlib
A toolkit for making real world machine learning and data analysis applications in C++
face-alignment-at-3000fps
an implementation of Face Alignment at 3000fps via Local Binary Features
face-alignment-in-3000fps
a c++ implementation of face alignment in 3000fps
FaceAlignment
Face Alignment by Explicit Shape Regression
FaceX
A high performance open source face landmarks detector, based on explicit shape regression algorithm.
IBLBaker
Light probe generation and BRDF authoring for physically based rendering.
imgui
Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
maya-capture
Playblasting in Maya done right
Maya-Net-Wpf-DarkScheme
Maya .Net Dark Scheme for WPF
Maya-Viewport-Simulator
Simulation of Maya's scene viewport and controls, written using OpenGL, SFML, & C++
maya_sandbox
Whoa what a mess
MayaPlugin-UVAutoRatio
Autodesk Maya plugin for fixing ratio of texture to world area on objects, meshes and custom selections.
mGui
Python module for cleaner maya GUI layout syntax
NativeWPF
NativeWPF is a small .NET application that demonstrates native window usage in WPF
open3mod
Open 3D Model Viewer - A quick and powerful 3D model viewer
opencv
Open Source Computer Vision Library
opengl_sandbox
OpenGL stuff
SceneRenderer
3D Scene Sandbox for computer graphics topic projects really basic stuff (it isn't meant to replace already existing frameworks), implementing asset pipeline with Assimp, FreeImage for image/texture loading, GLM for general math, working with OpenGL 4.4, .NET and C++
tifffile
Read and write image data from and to TIFF files.
unity3d-shaders-learning
Just learning Unity3D shaders here
UserControl-DataBinding
A Test repo to bind a selected DataGrid row to an UserControl in C#, .NET, WPF and MVVM