nakajima-yoshihiro

nakajima-yoshihiro

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LitMotion

Lightning-fast and Zero Allocation Tween Library for Unity.

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UniToon

Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally usable.

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easy_rust

Rust explained using easy English

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Awesome-Profile-README-templates

A collection of awesome readme templates to display on your profile

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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Automatine

Timeline based state machine runner for Unity(pure C# impl)

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SPCRJointDynamics

布風骨物理エンジン

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NPR_Lab

:pencil2: Test some NPR in Unity.

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FPSSample

A first person multiplayer shooter example project in Unity

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Zenject-2019

Dependency Injection Framework for Unity3D

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UniRx

Reactive Extensions for Unity

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BackgroundMusic

Background Music, a macOS audio utility: automatically pause your music, set individual apps' volumes and record system audio.

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PerfAssist

Various performance-related components for Unity development.

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Voxelman

Unity DOTS/ECS example

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csharplang

The official repo for the design of the C# programming language

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SimpleAnimation

A simple Animation Component that leverages PlayableGraphs

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