Matthew Burke's repositories
population-stability-index
Python implementation of the population stability index (PSI)
xgboost-python-deploy
Deploy XGBoost trained models in pure python
mwburke.github.io
Repository for personal website/blog
generative-art
Website for random generative art stuff
gridlocked-game
Gridlocked unity car puzzle game
unity-crystals-test
Testing procedural mesh generation in Unity using crystals as an example
codenames-clue-generator
Experimental python research into automated clue generation for the game Codenames
pymc-wrapper
Wrapper library to increase simplicity and reusability of PyMC models
bird-bomber-game
Unity game where a bird poops on things
deep-rl-udacity-projects
Personal repo for deep reinforcement learning nanodegree from udacity
drag-and-drop-tutorial-quill18
Code from a tutorial by Quill18 on implementing drag and drop interfaces for cards.
drift-tolerance
Jupyter notebook to explore your personal preference for drift tolerance based on the PSI metric
famolympics
The official website of the Burke yearly famolympics
farm-wars-poc
Unity game prototype
idyll-test-pumpkin
Testing idyll lang with a friend's pumpkin tasting survey
packet-routing
Example project of integer/linear optimization to create a policy that optimally routes packets to vendors
pokepalettes
Web scraping of gen 1 pokemon images and extraction of color palettes
polycutter
An interactive polygon cutting site to mess around with
simplexnoise
Python implementation of 3d simplex noise, updated for tensorflow 2.0
spiraloops
Looping spiral art in python with interactive jupyter notebook
Splatoon-Ink
Recreating the Ink System from Splatoon
unity-2048-simple
Simple 2048 game in Unity based on a tutorial