Matthew Burke's repositories
packet-routing
Example project of integer/linear optimization to create a policy that optimally routes packets to vendors
mwburke.github.io
Repository for personal website/blog
bird-bomber-game
Unity game where a bird poops on things
population-stability-index
Python implementation of the population stability index (PSI)
drift-tolerance
Jupyter notebook to explore your personal preference for drift tolerance based on the PSI metric
farm-wars-poc
Unity game prototype
mwburke
Personal repository for the profile README
pymc-wrapper
Wrapper library to increase simplicity and reusability of PyMC models
gridlocked-game
Gridlocked unity car puzzle game
unity-crystals-test
Testing procedural mesh generation in Unity using crystals as an example
famolympics
The official website of the Burke yearly famolympics
drag-and-drop-tutorial-quill18
Code from a tutorial by Quill18 on implementing drag and drop interfaces for cards.
unity-2048-simple
Simple 2048 game in Unity based on a tutorial
generative-art
Website for random generative art stuff
pokepalettes
Web scraping of gen 1 pokemon images and extraction of color palettes
codenames-clue-generator
Experimental python research into automated clue generation for the game Codenames
Splatoon-Ink
Recreating the Ink System from Splatoon
spiraloops
Looping spiral art in python with interactive jupyter notebook
polycutter
An interactive polygon cutting site to mess around with
deep-rl-udacity-projects
Personal repo for deep reinforcement learning nanodegree from udacity
simplexnoise
Python implementation of 3d simplex noise, updated for tensorflow 2.0
idyll-test-pumpkin
Testing idyll lang with a friend's pumpkin tasting survey
xgboost-python-deploy
Deploy XGBoost trained models in pure python