Matt Sylvia's starred repositories
openthread
OpenThread released by Google is an open-source implementation of the Thread networking protocol
ShapeUp-public
A 3D Modeler Made in a Week
ProceduralDungeon
This is an Unreal Engine 4/5 plugin to generate procedural dungeon.
FFmpeg-CRT-transform
CRT simulation without shaders... the slow way
quark-shaders
A repository of GLSL #150 pixel shaders for use with byuu's Higan emulation package.
PiccuEngine
Descent 3: Piccu Engine, a version of the game Descent 3 focused on quality-of-life improvements.
sdl-sopwith
Classic bi-plane shoot-'em up
openGLPlotLive
A simple openGL 2D plotter for quickly updated data.
unity-render-native
Native plugin rendering in C++ updated for Unity 5 / VS2013+ / Xcode 6.
PlainRenderer
C++ Vulkan real time renderer.
DetourSharp.Hosting
A fully managed library for hosting the .NET runtime in remote processes.
foundry-mothership
An unofficial implementation of Tuesday Knight's Mothership role playing system.
netcore-opengl
net core opengl
learnopengl-examples
Examples from learnopengl.com, implemented using Sokol libraries.
ypsilonconsole
A python-coded ypsilon 14 console, based on the Mothership module and Quadra's traaash version.
touch2mouse
fixes pico-8 not behaving right with touch pocketchip screens