Moritz Wundke (moritz-wundke)

moritz-wundke

Geek Repo

Location:Palma de Mallorca (Spain)

Home Page:https://www.linkedin.com/in/moritzwundke/

Twitter:@b_thax

Github PK Tool:Github PK Tool


Organizations
EpicGames
MallorcaGameJam

Moritz Wundke's starred repositories

phaser

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

Language:JavaScriptLicense:MITStargazers:35755Issues:1240Issues:4240

dnSpy

.NET debugger and assembly editor

Language:C#Stargazers:26177Issues:990Issues:0

math-as-code

a cheat-sheet for mathematical notation in code form

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Language:C++License:BSD-2-ClauseStargazers:14751Issues:481Issues:1540

now

Now is a time toolkit for golang

Language:GoLicense:MITStargazers:4415Issues:66Issues:34

Unreal.js

Unreal.js: Javascript runtime built for UnrealEngine

LumixEngine

3D C++ Game Engine - yet another open source game engine

heaptrack

A heap memory profiler for Linux

Language:C++Stargazers:3197Issues:48Issues:0

RealtimeMeshComponent

Unreal Engine 5 plugin component for rendering runtime generated content.

Language:C++License:NOASSERTIONStargazers:1505Issues:104Issues:195

OceanProject

Environment Plugin Project (Ocean Simulation, Sky Simulation, Buoyancy, Time, Fish plugins for Unreal Engine 4)

grt

gesture recognition toolkit

v8worker2

Minimal golang binding to V8

HeliumRain

HELIUM RAIN / Full sources for Helium Rain, a realistic space opera using Unreal Engine 4

Language:C++License:BSD-3-ClauseStargazers:723Issues:61Issues:0

RTLTMPro

Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.

Language:C#License:MITStargazers:511Issues:17Issues:113

spacepuppy-unity-framework

This framework is considered obsolete, please see new version at:

vector_math.dart

A vector math package for 2D and 3D applications

Language:DartLicense:NOASSERTIONStargazers:306Issues:17Issues:100

ue4-vs-extensions

Useful UE4 Visual Studio extensions.

AddAnyFile

A Visual Studio extension

Language:C#License:Apache-2.0Stargazers:262Issues:11Issues:122

UE4RenderDocPlugin

A plugin that adds easy access to Renderdoc inside UE4

UECompileTimesVisualizer

Debug compile times in Unreal Engine & MSVC projects

Language:PythonLicense:MITStargazers:140Issues:12Issues:4

unity-yaml-parser

Python3 library to manipulate Unity serialized files from outside the Unity Editor.

Language:PythonLicense:MITStargazers:134Issues:6Issues:22

Heapy

A Simple Heap Profiler for Windows C/C++ Applications

Language:CLicense:NOASSERTIONStargazers:65Issues:9Issues:8

MologieDetours

Mologie Detours Version 2.0, 2011-06-24 Cross-platform x86, x86-64 detours Copyright (c) 2011 Oliver Kuckertz Licensed under the MIT license, http://www.opensource.org/licenses/mit-license.php

Language:C++License:MITStargazers:48Issues:5Issues:0

Kernys.Bson

Simple BSON Encoder & Decoder for C#

needle-mirror.github.io

Readme and Website for Needle Mirror. Open an issue here for feature requests or issues

LocalSimulation

This plugin allows you to essentially create PxScene or Physic Scenes by placing an Actor, and adding other Static Mesh Components and soon Skeletal Mesh components within this space. Adding Constraints, and Forces will work as expected, but now with the additional layer of abstraction so that simulation can be anchored to a transform.

Language:C++License:MITStargazers:43Issues:9Issues:2

ObjectiveBSON

A BSON serialization library for Objective-C

Language:Objective-CLicense:MITStargazers:24Issues:7Issues:5

FMDKiller

Auto closes Visual Studio 2017 "File Modification Detected" dialog and reloads solution.

Language:C#Stargazers:11Issues:3Issues:0