monguri's repositories
assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
DirectXTex
DirectXTex texture processing library
Fluid2D
Fluid Simulation By Use Of Compute Shader
framework
Next2D Framework is designed according to the principles of clean architecture, domain-driven development, test-driven development, and MVVM, with an emphasis on flexibility, scalability, and maintainability, and a design methodology that keeps each layer loosely coupled.
fredholm
Research oriented GPU offline renderer
glTF-Sample-Models
glTF Sample Models
godot-procedural-generation
Procedural generation algorithms and demos for the Godot game engine
ispc
Intel® Implicit SPMD Program Compiler
MagicPhysX
.NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.
meeting-notes
Meeting notes of the Graphics Programming Virtual Meetup
Microsoft-Game-Stack-Live
Microsoft Game Stack Live post-show materials
NanairoRtc9
The path tracing renderer for RTC9
ogldev
Source code of OpenGL tutorials on ogldev.org
Physics-based_Animation_2023S
Lecture at University of Tokyo 2023S
picopdec
Simple PNG decoder
swf2js
swf2js is Flash Player Runtime Engine written in pure JavaScript. swf2js is now complete as an emulator and will evolve into the @Next2D project.
the-algorithm
Source code for Twitter's Recommendation Algorithm
twigl
twigl.app is an online editor for One tweet shader, with gif generator and sound shader, and broadcast live coding.
UnrealVFXCollection
Collection of Unreal Engine 5 visual effects I made
UTC_LiquidShader
Dynamic liquid shader for UE5.2 using Substrate material.
vscode-glsl-canvas
Live WebGL preview of GLSL shaders
web-fsr
An example of implementation FidelityFX Super Resolution 1.0 (FSR) by AMD that port to WebGL.
Xbox-ATG-Samples
Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).