moltenstar's repositories
UE4_FFT_Ocean
FFT Ocean 4.26
UE5VoxelTerrainDemo
Unreal Engine 5: Smooth voxel terrian example
voronoi
A C implementation for creating 2D voronoi diagrams
RuntimeMeshComponent
Unreal Engine 4 plugin component for rendering runtime generated content.
Voronoi-2
MyGAL is a computational geometry algorithms library
BRPlugins
a simple unreal engine 4 plugins.
TBRaymarcherPlugin
UE4 Plugin for Volumetric Rendering of 3D data.
orometry-terrains
Authors' implementation for the article "Orometry-based terrain analysis and synthesis", SIGGRAPH Asia 2019
Compute-Shaders-Fluid-Dynamic-
Fluid Simulation Implementation in Compute Shaders using Unity3D
UnrealImageCapture
A small tutorial repository on capturing images with semantic annotation from UnrealEngine to disk.
Unreal-Polygonal-Map-Gen
An Unreal Engine 4 implementation of the Polygonal Map Generator for generating islands found at http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
StevesUEHelpers
A plugin adding a bunch of common helper functionality that I use in my UE projects
cashgenUE
Runtime Procedural Terrain Generator for UnrealEngine
Webgl-Erosion
Interactive Erosion simulation in Web Browser
CustomComputeExample
A project demonstrating how to use the RDG to run compute shaders in UE4.27
UE4-SplineSnappingToolPlugin
Editor mode tool allowing to snap level actors to a selected spline component.
inkbox
Fluid simulation using GLSL shaders
SimplerLandmassBlueprints
Refactored version of parts of the 4.26 Landmass Blueprint Brushes
FFT-Noise
2D Fractal Noise using Fast Fourier Transforms.
Voronoi-1
Fast and lightweight implementation of the Fortune algorithm for generating Voronoi diagrams and Delaunay triangulations
CustomComputeShaders
The minimal source code for adding and using a custom compute shader in Unreal Engine 4
delaunay-triangulation
C++ version the delaunay triangulation
UE4-Rendering-Call
UE4调用流程
Hydraulic-Erosion
Hydraulic Erosion simulation example made in C++ parallelized
UE4_SortingComputeShader
A compute shader plugin that is capable of sorting positional data in parallel directly on the GPU.
Kaleido
A UE4 plugin for manipulating instanced mesh transforms with compute shader
SPHLiquid
A UE4 plugin for SPH fluid simulation.