Matias Lavik (马蹄)'s starred repositories
cosmopolitan
build-once run-anywhere c library
FidelityFX-FSR
FidelityFX Super Resolution
SwiftGodot
New Godot bindings for Swift
godot-resources-as-sheets-plugin
I needed to edit many Resource files, so figured someone would too.
awesome-citygml
The ultimate list of open data semantic 3D city models
lod3-road-space-models
LOD3 road space models in CityGML+SketchUp of the research project SAVe and SAVeNoW
earcut.net
A small polygon triangulation library for .NET
awesome-direct-volume-rendering
A curated list of awesome Direct Volume Rendering articles, software and resources
matrix-communication-client
A java client for the Matrix protocol.
quiver-analytics-godot-plugin
Track how players are interacting with your Godot game, while still respecting their privacy.
TrailRenderer
A trail/ribbon renderer for Godot similar to Unity's TrailRenderer
kenney-assets-helper
A dock to easily view and add Kenney's assets to your project.
Awesome-Input-Icons
A Ref class with function that search the given action name and returns the proper icon. Icons made by Kenney
godot-customizable-crosshair
A Counter Strike style customizable crosshair for Godot 4.2
Complex_Shape_Creation
A Godot Engine addon for creating / modifying shapes
GDScript-Resources-to-CSharp-Export
Export resources written in GDScript to your C# script with the built-in attribute
DialogueTrees
A graph-based dialogue system
focus-templates
This repository is a place where you can submit your creations to be considered as Focus templates.
Drag-and-Drop-Item-Godot-4-NET
A simple template that allows you to drag and drop item from one slot to another using Godot built-in drag and drop system
GodotCrowdControl
GDExtension based support for CrowdControl
godot-subresource-inspector
Lists all Subresources of an object. 4.0+.
unity-polyspatial-samples
This repository explores how to implement some visionOS basic features for the immersive mode.
godot-run-preset
A quick and easy custom play button