Matias Lavik (马蹄)'s starred repositories
WebClients
Monorepo hosting the proton web clients
Clementine
:tangerine: Clementine Music Player
LumixEngine
3D C++ Game Engine - yet another open source game engine
strawberry
:strawberry: Strawberry Music Player
ubuntu-touch
A simple and beautiful mobile OS for everyone! This repository is for Ubuntu Touch issue tracking. It does not contain any code used to create Ubuntu Touch.
BlueshiftEngine
Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. The project is currently in an early stage of development.
gl_vk_meshlet_cadscene
This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.
UntoldEngine
An easy to use, Open-Source, 3D game engine for iOS/macOS game development.
SoftBodySimulation
Squish! A quick exploration of mesh deformation in response to collision
WhatUsesThis
Right click an asset and get a list of assets that use it
api-android
Offline Maps API for Android
gl_vk_threaded_cadscene
OpenGL and Vulkan comparison on rendering a CAD scene using various techniques
CustomExporterCollada
C# .NET Revit add-in implementing a custom exporter to Collada
PBSUnityBookCode
The code and assets for my book "Physically Based Shader Development for Unity 2017"
jump-buggy
Unity3D racing game on roller-coaster like tracks. Strong "Stunt car racer" influence. VR support.
mycmessia.github.io
This is my blog on Github
vagrant-boiler
Vagrant boilerplate for easy setup of [ lamp | lemp | node | docker | dotnet ] dev enviroment