Josh Bothun's starred repositories
WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
magictools
:video_game: :pencil: A list of Game Development resources to make magic happen.
space-station-14
A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
awesome-gamedev
A collection of free software and free culture resources for making amazing games. (mirror)
VolumetricLights
Volumetric Lights for Unity
classless-css
A list of classless CSS themes/frameworks with screenshots
VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
stealing-ur-feelings
Winner of Mozilla's $50,000 prize for AI
PlantUmlClassDiagramGenerator
This is a generator to create a class-diagram of PlantUML from the C# source code.
PrefabLightmapping
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original scene.
Post-Processing
My Unity post processing pipeline and shaders
NimForUE
Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
scene-ref-attribute
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
stackdriver_exporter
Google Stackdriver Prometheus exporter
LSystemsInUnity
L-Systems in Unity
koa-boilerplate
A Fully Customized and Production Grade Koa REST API Implementing GoThinksters' RealWorld
Game-Sprite-Creator
Blender 2.8 addon for creating sprites for 2D games
mrreason-setup
Design, ideas and motivation for my TidalCycles setup.
SnailiadPlus
A Unity engine port of a 2011 Flash game called Snailiad, with hopes for modding potential