Josh Bothun's repositories
fps-netcode
Quake-style multiplayer FPS demo that integrates a number of modern netcode techniques for quality of gameplay.
unity-icechest
A collection of Unity scripts and utilities I've built up over the years
Command-Terminal-Plus
like Command Terminal, but with more plus
os-tutorial
How to create an OS from scratch
react-event-graph
A react-based UI for visualizing and debugging asynchronous event graphs in your application
align-videos-by-sound
Align videos/sound files timewise with help of their soundtracks
base16-manager
A command line tool to install base16 templates and set themes globally.
blender-spritesheets
A Blender plugin that allows you to export 3D models and animations to spritesheets
custom-format
Run custom CLI commands for formatting files in VSCode
firebase-timeout-repro
Repro for https://github.com/firebase/firebase-js-sdk/issues/2746
hotel-client-unity
A Unity client implementation for the hotel master API
LSystemsInUnity
L-Systems in Unity
mach-glfw
Ziggified GLFW bindings with 100% API coverage, zero-fuss installation, cross compilation, and more.
plantuml-csharp-docker
Simple docker image to facilitate rendering UML images from C# source code.
scene-ref-attribute
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
SebLague-Clouds
Cloud rendering test
space-station-14
A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
stupid-dash
Stupidly simple dashboard for your docker homeserver
TypeScript
SEEKING CONTRIBUTORS - TypeScript definitions for Tone.js
udp-performance-test
Performance testing of trivial UDP servers reading random strings in different languages. Game research
unity-dialog-system
A simple old-school-RPG-style dialog system for Unity.