Jongsong Park's starred repositories
MSX2-Technical-Handbook
The official technical reference of the MSX2 system, converted to convenient markdown files
rawgraphs-app
A web interface to create custom vector-based visualizations on top of RAWGraphs core
JenkinsUE4
Setup instructions and pipeline for using Jenking with Unreal Engine 4(Github&P4 support)
UnrealEngineJenkins
Some Jenkins Scripts for UnrealEngine building
Vulkan-ValidationLayers
Vulkan Validation Layers (VVL)
nunit-csharp-samples
Samples of NUnit Usage in C#
MagicOnion
Unified Realtime/API framework for .NET platform and Unity.
git-flight-rules
Flight rules for git
UnrealEngineCompilationUsingFastBuild
Compile Unreal Engine 4.22 using FastBuild
sanitizers
AddressSanitizer, ThreadSanitizer, MemorySanitizer
VisualEffectGraph-Samples
Visual Effect Graph - Samples Project
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
awesome-dotnet
A collection of awesome .NET libraries, tools, frameworks and software
competitive-programming
my foray into the world of competitive programming
xbox-live-samples
This repo contains the samples that demonstrate the API usage patterns for Microsoft Xbox Live Service. These code samples target the Universal Windows Platform (UWP) and Xbox One XDK. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.com/en-us/Developers/id
node-jsonwebtoken
JsonWebToken implementation for node.js http://self-issued.info/docs/draft-ietf-oauth-json-web-token.html