mikel-fernandez / awale

AI for Awale

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awale

Multi-thread AI for Awale, uses memoization tables.

Compile

Tested with g++-7. Requires --std=c1z flag. Type make to build the binary.

make

Play

Run with ./borjilator, input your movements selecting a space, where the right-most space is 1 and the left-most is 6.

Configurable parameters

Some parameters are hardcoded into the constants.h file. You may modify them.

  • TIME_BUDGET_HINT: selects the amount of time the AI will play unrestricted, in milliseconds. After the configured time has past, the AI will hurry to finish.
  • TIME_BUDGET_MAX: selects the amount of time the AI will play, in milliseconds. After the configured time has past, the AI will almost instantly finish execution.
  • MEMOIZE_ENABLED: enables the use of memoizaton tables. Will also save the table in a file (default: memoization.dat)
  • MEMOIZE_MAX_SIZE: configures the maximum amount of items to be stored in the memoization table in memory.

Memoization table trainer

A trainer is available to generate the memoize.dat file. This file is also generated by the game itself, but can be created offline by using the memtrainer program.

make memtrainer

./memtrainer

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AI for Awale


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