Michal Ziulek's repositories
zig-d3d12-starter
DirectX 12 + Zig programming language - complete starter project
zig-d3d12-test
Basic 3D rendering framework. Fully self-contained (no dependency on Visual Studio, libc or Windows SDK).
PerformanceExperiments
Real-time raymarching on the CPU.
mach-gpu-dawn
Google's Dawn WebGPU implementation, cross-compiled with Zig into a single static library
JoltPhysics
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
NOASSERTION000
Language:ZigMIT000
Zig-ENet
Zig language bindings for the ENet library
Language:CNOASSERTION000