Michal Ziulek's repositories
zig-d3d12-starter
Simple game written from scratch in Zig
PerformanceExperiments
Real-time raymarching on the CPU.
mach-gpu-dawn
Google's Dawn WebGPU implementation, cross-compiled with Zig into a single static library
JoltPhysics
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
box2d
Box2D is a 2D physics engine for games
Language:CMIT000
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Language:C++000
OffensiveZig
Some attempts at using Zig(https://ziglang.org/) in penetration testing.
Language:ZigBSD-2-Clause000