Maciej Halber's starred repositories
Grokking-Deep-Learning
this repository accompanies the book "Grokking Deep Learning"
JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
tiny-cuda-nn
Lightning fast C++/CUDA neural network framework
raddebugger
A native, user-mode, multi-process, graphical debugger.
zig-gamedev
Main monorepo for @zig-gamedev libs and example applications
neural-engine
Everything we actually know about the Apple Neural Engine (ANE)
GraphicsGems
Code for the "Graphics Gems" book series
Guide-to-Modern-OpenGL-Functions
A guide to using modern OpenGL functions.
TinyEngine
Tiny OpenGL Wrapper / 3D Engine in C++
gaussian-splatting-cuda
3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!
OffsetAllocator
Fast O(1) offset allocator with minimal fragmentation
DiffusionFastForward
DiffusionFastForward: a free course and experimental framework for diffusion-based generative models
WindowsHModular
A modular Windows.h Header. Licensed under Public Domain & MIT.
gpytoolbox
A collection of utility functions to prototype geometry processing research in python
TextureSignalProcessing
Gradient-Domain Processing within a Texture Atlas
build-dawn
Automatic build of dawn (WebGPU) for Windows