mfirmin / c5sc

Composing Colossal Collections of Connected Controllers for Simulated Characters

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##Composing Colossal Collections of Connected Controllers for Simulated Characters (c5sc)

###Description This project consists of refactoring and improving my MSc work on creating a simple scripting language for facilitating the design of controllers for simulated humanoids.

The end goal is to create a framework that is easily crowd sourced, where users can easily create and submit motion controllers. Then, the system could automatically find transitions between the newly submitted, and existing motions.

As a starting point, I've branched off of this project to another repository, Four. Inspired by three.js, this is meant to be a library for creating and viewing 3D simulated worlds and characters. When I'm happy with that project, I'll come back to this one!

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Composing Colossal Collections of Connected Controllers for Simulated Characters

License:MIT License


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Language:C++ 65.1%Language:Assembly 17.6%Language:Perl 6 15.8%Language:Makefile 1.1%Language:C 0.3%Language:Slash 0.1%