Memorix101's repositories
SharpQuake
SharpQuake is a GLQuake reimplementation in C# using the OpenTK library
space_invaders_project
Porting a space invaders game to different platforms, frameworks and game engines
infinite-storage-glitch-csharp
This is my own implementation based on the idea by DvorakDwarf's Infinite-Storage-Glitch in C# .NET 6
MonoGame_BasicGUI
Rebuilding the Legacy GUI from Unity3D for MonoGame
MonoGame_ComponentSystem
Unity3D component system in MonoGame
MonoGame_Platformer_Editor
Unfinished platformer with in-game level editor
darkgamekit
Dark Game Kit is a cross-platform reimplementation of DarkGDK and DarkBASIC Professional (IDE and compiler) written in C++
Unity3D-MD2-Loader
Updated to Unity 5 by me :) WebGL demo: https://memorix101.github.io/Unity3D-MD2-Loader/ - Source: https://djokergames.wordpress.com/2014/12/22/quake-2-models-on-unity3d/
Kula-World-Unity3D
A remake of Kula World / Roll Away in Unity with in-game editor
MonoGame-MD2-Loader
Quake MD2 Loader for XNA 4.0 / MonoGame
MonoGame_2DPlatformer
My first MonoGame / XNA game :)
DBPro_Limit_Rush
Porting the game Limit Rush by Binary Moon to latest DBPro syntax
desktop-widgets
Desktop and cursor widgets (currently Windows only)
marble-ball-dash
Simple marble roller game
MoveAndDodgeGameUE4
Little roll a ball game made in Unreal Engine 4
sauer-sdl2
Sauerbraten SDL2 Client
SDL2-Quake_MDL_Loader
MDL loader by http://tfc.duke.free.fr/coding/mdl-specs-en.html ported to SDL2 by Memorix101
UnitySceneExporter
Unity scene exporter to export created scenes into other engines and frameworks
bf-dotnet-unity
bf-dotnet port for Unity
MonoGame_BitmapFont
Implements a basic bitmap font for MonoGame / XNA 4.0
Unity3D_2DPlatformer
A simple side scroller platformer Unity
zcube-linux
First person shooter with zombies and in-game editing based on the Cube2 engine. Stalker-style environment, and lots of zombies of several different kinds.