Naoki Kato's starred repositories
URPSimpleGenshinShaders
A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example
urp-postprocessing-examples
Custom post processing examples for Unity URP (Universal Render Pipeline)
HDRP-Custom-Pass-Post-Effect
HDRP Custom Pass Post Effect
URPVolumetricLighting
Volumetric Lighting in URP
ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
unity-profiler-data-exporter
Utility to export data from the unity profiler
Addons-And-Tools-For-Blender-miHoYo-Shaders
Blender Addons and Tools for streamlining the character model setup when using HoYoverse Shaders.
ExtendStandard
扩展Unity的Standard PBR
Unity-HDRP-LensFlares
Collection of HDRP (post-processing) lens flares for Unity
DanbaidongRP
ToonRenderPipeline ^_^
FernRPExample
This project is the implementation of FernRP Package, Include NPR/PBR.
AquaSmoothNormals
Smooth Normals to Improve backface Outline
CelShadingWithFringeShadow_URP
A demo for displaying fringe shadow in cel shading by unity
Unlit_WF_ShaderSuite
Shader project for unity/vrchat
Marschner-Hair-Unity
Implement Marschner Shading Model In Unity
TGASharpLib
TGASharpLib is a FREE, OpenSource .NET one file library for reading and writing TGA files.
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
HDRP-Custom-Passes
A bunch of custom passes made for HDRP
GT-ToneMapping
Unity shader implementation of Gran Turismo Tonemapping.
EdgeDetect-PostProcessingUnity
Unity legacy Edge Detect image effect ported to Post Processing Stack v2
CustomToolbar
CustomToolbar